Fixed an issue that resulted in an infinite black loading screen when repeatedly joining and leaving a Posse Photo in Red Dead Online.Fixed multiple issues that resulted in loss of player control while in a Read Dead Online session.Fixed several issues that resulted in players getting stuck on loading screens during transitions between Read Dead Online content.Fixed numerous issues that caused game crashes, freezes and other stability problems during both Story Mode and Red Dead Online.Fixed an issue in the Bounty Hunter Mission – Good, Honest, Snake Oil that resulted in players being unable to progress if they dropped Benedict Allbright before the Sheriff had finished his dialogue.Fixed a button conflict that occurred after remapping the ‘Context Action’ button to any button that is originally used when interacting with the Post Office clerk on PC.Fixed an issue that resulted in players being unable to eat a cooked meat if their control scheme was set to Standard FPS.Fixed an issue that resulted in players being stuck and unable to move if they had camp set-up nearby the Lagras swamp.Fixed an issue that resulted in players being stuck and unable to move in the Story Mission – Mrs Sadie Addler, Widow.Fixed an issue on PC systems that caused progression issues with several Story Missions when running at high framerates.This is how I currently play and enjoy the game, even streaming it to my couch using Gamestream + Moonlight. Launching from the exe without Steam involved has been working fine for me for a few weeks now, regardless of controller connectivity. This issue is - imho - also what's causing it to fail at launching Steam Remote Play since that inherently attaches a virtual controller. Can verify this with my wired Xbox one and wired Xbox 360 controllers. People have reported unplugging their controllers and replugging once the game has launched remedied the issue. Could be over-aggressive integrity checking when launching (dll hooks often regarded as a way in for cheats/game mods), but that's just me speculating here. This is likely what's causing the issue at startup. Steam Input hooks into games launched through Steam to provide general controller configuration. Click to shrink.AFAIK, there is is still a (dumb, if you ask me - how does this slip through testing when the game is listed on Steam as having controller support?) issue that when launching the game through Steam (the RGL-bought version or the Steam one), having any controller plugged in and controlled by Steam Input crashes the game on startup.
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